A Practical Guide to Parenting and Null Objects
Parenting and null objects are the plumbing of motion graphics. Parenting links one layer to another so the child follows the parent's position, rotation and sc...
2013 articles with this tag
Parenting and null objects are the plumbing of motion graphics. Parenting links one layer to another so the child follows the parent's position, rotation and sc...
Precomposing and project structure are the unglamorous decisions that decide whether a motion graphics project survives contact with deadlines, revisions and ot...
Shape layers are vector-based layers in motion graphics software that let you build shapes, strokes and paths and then animate them without losing quality. In A...
Almost every polished text reveal, logo wipe and graphic transition you have seen in the last decade was built with the same small set of tools. Track mattes an...
Using 3D in motion graphics means combining three-dimensional elements, such as modeled products, extruded type, abstract geometry or simulated environments, wi...
Motion blur in animation is the smear added to moving elements so that a sequence of still frames reads as continuous movement. A film or video camera does this...
Animated GIFs are short looping animations saved in the Graphics Interchange Format, a file type old enough to predate most of the web and still supported by al...
Background video loops for websites are short, silent clips that play behind a page's content, usually a hero section, and are set to autoplay, stay muted and r...
Style frames are fully designed still frames that show exactly how an animation will look before anyone starts moving anything. They lock the color palette, the...
Animatics are timed versions of a storyboard, cut together with rough audio, that let a team watch an animation before anyone animates it. Each storyboard frame...
Sound design for motion graphics is the craft of adding sound effects, music and small audio cues to animated work so that movement and transitions feel physica...
Audio-reactive animation is motion driven directly by sound: bars that pulse with a kick drum, a logo that swells on every snare, a waveform that traces a podca...
Showing 984 of 2,013