A Practical Guide to NURBS and CAD Models
Mathematically defined curves and surfaces used in CAD and industrial design, as opposed to the polygon meshes used in most rendering and real-time engines. Wha...
2013 articles with this tag
Mathematically defined curves and surfaces used in CAD and industrial design, as opposed to the polygon meshes used in most rendering and real-time engines. Wha...
A rendering method that simulates light by tracing many random paths through a scene, producing realistic global illumination, reflections and shadows. The key...
Using software filters, often AI-based, to remove noise from renders made with fewer samples, reducing render time. Where most projects go wrong The usual mista...
The choice between rendering on graphics cards or on processors, which affects speed, memory limits, cost and feature support. Where most projects go wrong The...
Blender's real-time render engine, which produces fast previews and stylized or near-realistic renders using rasterization and screen-space techniques. Why does...
Using Unreal Engine, a real-time game engine, for architectural visualization, product configurators, virtual production and interactive experiences. At a glanc...
Universal Scene Description, an open framework originally developed by Pixar for describing, composing and exchanging complex 3D scenes between tools. What is a...
The web standard for delivering virtual and augmented reality experiences in the browser, without installing an app. The key figures Standard the W3C WebXR Devi...
A widely used JavaScript library for rendering 3D graphics in web browsers with WebGL and WebGPU. Where most projects go wrong The usual mistakes: Loading uncom...
Three ways to add surface detail: displacement moves geometry, while bump and normal maps change shading without changing geometry. Why does it matter? Choosing...
Rendering transparent and refractive materials such as glass bottles, liquids and gems, which bend and reflect light. Why does it matter? Transparent materials...
The way light enters translucent materials such as skin, wax, marble and food, scatters inside and exits elsewhere, giving them a soft glow. At a glance Materia...
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