Free Trial and Upgrade Flows, Done Properly
How people start a trial, experience the product and move to a paid plan. Where most projects go wrong The usual mistakes: Silent conversion to paid plans Trial...
2013 articles with this tag
How people start a trial, experience the product and move to a paid plan. Where most projects go wrong The usual mistakes: Silent conversion to paid plans Trial...
How users close their accounts and what happens to their data afterward. Why does it matter? Privacy laws give deletion rights, and hiding deletion damages trus...
Where controls sit on a phone screen relative to where thumbs can comfortably reach. At a glance Reach zones the bottom center is easiest to reach one-handed Sc...
Few product decisions are as expensive to reverse as the choice of platform. Whether you build a browser-based web application, a native app for iOS and Android...
Designing forms that accept the variety of real names and addresses around the world. What is at stake Forms built around one country's conventions reject valid...
Designing questions about gender, title, pronouns and similar attributes so they fit real people. The key figures Necessity many forms collect attributes they n...
Help content delivered inside the product, from contextual hints to embedded documentation and support access. Where most projects go wrong The usual mistakes:...
Asking users for feedback inside the product, through prompts, ratings and short surveys. Why does it matter? In-product feedback captures reactions in context,...
Measuring usability metrics over time so design changes can be compared against a baseline. At a glance Metrics task success, time on task and satisfaction scor...
A searchable store of research findings, recordings and insights from across a company. What is at stake Research is repeated constantly because nobody can find...
Getting informed consent from research participants and handling their data responsibly. The key figures Informed consent participants should understand purpose...
The practices that support design teams, including tooling, processes, hiring and workflow standards. Where most projects go wrong The usual mistakes: Requests...
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