Prop Rigging
Simple rigs for objects characters handle, such as doors, bags and tools, so they can be animated and attached to hands.
- Price
- From $39.00 per render
- Free trial
- One look-development frame of your product, no card, no commitment.
What to send us
The prop models, how characters will hold or use them, the moving parts and the animation software used.
What you get back
Rigged props with pivots, controls and attachment points for hands or other objects, plus switching between held and free states where needed.
What to check before you sign off
Test a character picking up, carrying and putting down the prop. Attachment switching is where prop rigs most often jump or pop.
Part of 3D Character Rigging. How the work runs and what it costs across the family are set out in the 3D visualization & rendering guide.
Rates and common questions for this work are on the 3D Visualization & Rendering page.
How we approach this work
Articles from the journal, written by the people who do this work. More on this subject →
A Practical Guide to Rigging for Animation
Building the control structure — joints, deformers and controls — that lets an animator pose a model efficiently.
3D Design & Development3D Animation Fundamentals: The Decisions That Matter
Moving objects and characters over time with timing, spacing and weight that reads as intentional.
3D Design & DevelopmentReal-Time 3D on the Web: The Decisions That Matter
Learn the decisions behind real-time 3D on the web: WebGL vs WebGPU, glTF compression, download budgets, loading, mobile testing and configurator design.
Often combined with Prop Rigging
The work that usually sits either side of this one. One team handles all of it, under one brief.
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Related services
Try it free: one look-development frame of your product.
No card and no commitment. If the standard is not what you need, you have lost nothing.