Character Rigging
A full body rig with bones, weights and animator-friendly controls, tested through extreme poses before it is handed over.
- Price
- From $39.00 per render
- Free trial
- One look-development frame of your product, no card, no commitment.
What to send us
The approved character model in a neutral T-pose or A-pose, the software your animators use, the range of motion needed and any animation already planned, such as walks, runs or fighting.
What you get back
A body rig with a clean skeleton, painted skin weights, IK and FK switching, animator controls and a test animation showing extreme poses, documented for your team.
What to check before you sign off
Ask an animator to pose the rig in the most extreme positions your script needs. Shoulders, hips and wrists usually show weight problems first.
Part of 3D Character Rigging. How the work runs and what it costs across the family are set out in the 3D visualization & rendering guide.
Rates and common questions for this work are on the 3D Visualization & Rendering page.
How we approach this work
Articles from the journal, written by the people who do this work. More on this subject →
A Practical Guide to Rigging for Animation
Building the control structure — joints, deformers and controls — that lets an animator pose a model efficiently.
3D Design & Development3D Animation Fundamentals: The Decisions That Matter
Moving objects and characters over time with timing, spacing and weight that reads as intentional.
3D Design & DevelopmentReal-Time 3D on the Web: The Decisions That Matter
Learn the decisions behind real-time 3D on the web: WebGL vs WebGPU, glTF compression, download budgets, loading, mobile testing and configurator design.
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Related services
Try it free: one look-development frame of your product.
No card and no commitment. If the standard is not what you need, you have lost nothing.