Facial Rigging
Controls for eyebrows, eyes, mouth and cheeks that let animators create believable expressions and lip sync.
- Price
- From $39.00 per render
- Free trial
- One look-development frame of your product, no card, no commitment.
What to send us
The character's head model, the expressions and phonemes needed, the dialogue or performance style, and whether you plan to use facial capture.
What you get back
A facial rig with controls for brows, eyelids, eyes, cheeks, jaw and lips, plus a range-of-motion test showing expressions and mouth shapes.
What to check before you sign off
Animate a short line of dialogue with the rig. Lip shapes and eye closure are where facial rigs most often look mechanical or break.
Part of 3D Character Rigging. How the work runs and what it costs across the family are set out in the 3D visualization & rendering guide.
Rates and common questions for this work are on the 3D Visualization & Rendering page.
How we approach this work
Articles from the journal, written by the people who do this work. More on this subject →
A Practical Guide to Rigging for Animation
Building the control structure — joints, deformers and controls — that lets an animator pose a model efficiently.
3D Design & Development3D Animation Fundamentals: The Decisions That Matter
Moving objects and characters over time with timing, spacing and weight that reads as intentional.
3D Design & DevelopmentReal-Time 3D on the Web: The Decisions That Matter
Learn the decisions behind real-time 3D on the web: WebGL vs WebGPU, glTF compression, download budgets, loading, mobile testing and configurator design.
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Try it free: one look-development frame of your product.
No card and no commitment. If the standard is not what you need, you have lost nothing.