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Photography & Product Visuals

CGI and Photography Hybrid Workflows: The Decisions That Matter

Combining rendered elements with photographed plates, or replacing photography with rendering where it is more practical.

Imogen Clarke Imaging & 3D Lead 2 min read 20 views
CGI and Photography Hybrid Workflows: The Decisions That Matter

The key figures

Matching requirements
camera position, focal length, lighting and grain
HDRI capture
photographing the environment to light the render with it
Camera data
focal length, height and sensor size recorded on set
Grain
renders are clean; plates are not
Color pipeline
must be consistent across both

Why this is worth getting right

It removes the need to physically have a product, and it makes variants free — at the cost of matching the render to the photographic world convincingly.

Do this, not that

Do

  • Capture an HDRI of the location at the time of shooting
  • Record camera focal length, height and settings on set
  • Match grain and noise from the plate into the render
  • Keep one color pipeline across photography and rendering
  • Composite with contact shadows so elements sit in the scene

Don’t

  • Rendering without reference to the plate's camera
  • Clean renders composited into grainy photography
  • Different color handling on each side
  • Attempting a match without HDRI or camera data

When to bring in help

Our advice Bring in help when products do not physically exist yet, when many variants are needed, or when renders are not matching photographic plates.

Where this comes from

The figures and practices above come from the sources listed.

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Where to go next

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The work behind this article, and what it costs.

Imogen Clarke

Stills, retouching and real-time 3D. Writes about color management, asset pipelines and getting heavy visual work into a browser.

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