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3D Visualization & Rendering

Lightmap Optimization

Adjusting lightmap resolution and UV layouts so baked lighting looks clean without wasting memory.

Lightmap Optimization
Price
From $39.00 per render
Free trial
One look-development frame of your product, no card, no commitment.

What to send us

The scene, current lightmaps, UV channels, platform limits and examples of lighting artifacts or memory problems.

What you get back

Improved lightmap resolution and UV layouts, reducing seams and bleeding while keeping memory within budget.

What to check before you sign off

Inspect corners, edges and large flat surfaces. Lightmap problems often appear as seams, blotches or light leaks.

Part of 3D Lighting. How the work runs and what it costs across the family are set out in the 3D visualization & rendering guide.

Rates and common questions for this work are on the 3D Visualization & Rendering page.

How we approach this work

Articles from the journal, written by the people who do this work. More on this subject →

Often combined with Lightmap Optimization

The work that usually sits either side of this one. One team handles all of it, under one brief.

Try it free: one look-development frame of your product.

No card and no commitment. If the standard is not what you need, you have lost nothing.