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Photography & Product Visuals

Tethered Shooting and Capture Workflow: The Decisions That Matter

Shooting directly to a computer so images can be reviewed, named and processed as they are captured.

Imogen Clarke Imaging & 3D Lead 2 min read 24 views
Tethered Shooting and Capture Workflow: The Decisions That Matter

Where most projects go wrong

The usual mistakes:

  • Reviewing critical focus on a camera screen
  • Capturing to a single drive
  • Renaming files manually after the shoot
  • Striking a set before images have been reviewed properly

What good looks like instead

  • Tether for any shoot where the set will be struck afterward
  • Apply naming conventions automatically at capture
  • Review focus at full size before moving on
  • Write captures to two locations simultaneously
  • Apply a base correction at capture so the client sees a fair representation
What to do and what to avoid with tethered shooting and capture workflow, side by side
Good practice against the usual mistakes, from the sources listed below.

Why it matters

It catches problems while the set is still standing, which is the only time they are cheap to fix.

The specs that matter

Published figures for Tethered Shooting and Capture Workflow
MeasureFigure
Reviewat full size on a calibrated display rather than a camera screen
Namingapplied automatically at capture
Live viewcomposition and focus checked before the exposure
Sessionscapture organized by shoot rather than by card
Backupcapture written to more than one location

Knowing when to hand it over

Tip: Bring in help when a shoot cannot be repeated, when a client needs to approve on set, or when a capture workflow must be set up for volume production.

Where this comes from

The figures and practices above come from the sources listed.

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The work behind this article, and what it costs.

Imogen Clarke

Stills, retouching and real-time 3D. Writes about color management, asset pipelines and getting heavy visual work into a browser.

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