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3D Visualization & Rendering

UV Mapping

Unwrapping 3D models into flat UV layouts without stretching or visible seams, the groundwork for good texturing.

UV Mapping
Price
From $39.00 per render
Free trial
One look-development frame of your product, no card, no commitment.

What to send us

The models, texturing method, texel density targets and whether assets are for games, film or product rendering.

What you get back

UV layouts with minimal stretching, seams hidden where the camera rarely looks, consistent texel density, and islands organized for texturing and baking.

What to check before you sign off

Apply a checker texture to the model. Stretched or uneven squares show where UVs need improvement.

Part of 3D Texturing. How the work runs and what it costs across the family are set out in the 3D visualization & rendering guide.

Rates and common questions for this work are on the 3D Visualization & Rendering page.

How we approach this work

Articles from the journal, written by the people who do this work. More on this subject →

Often combined with UV Mapping

The work that usually sits either side of this one. One team handles all of it, under one brief.

Try it free: one look-development frame of your product.

No card and no commitment. If the standard is not what you need, you have lost nothing.